Link`s Blacklist – a Tribute to the Dark Side of Hyrule
Welcome to Link`s Blacklist, an Art Collaboration to tribute and illustrate all the Enemies and Bosses from the Legend of Zelda Video Games!
Over 160 artists from around the world drew Ganondorf, the Skullkid, the Octoroks and many many more characters we had to battle since 1986.
Have fun wandering through the darkest side of Hyrule!
There are hundreds of bosses and enemies in all Legend of Zelda games that were released since 1986, alone in the first game there are over 30 already. Our big goal here is to illustrate each of them with our art..be it via a drawing, be it through a 3D model, through an actual crafted sculpture, dolls, plushies and even..cakes.
While it is our goal in the long run to get just all of them drawn, this is taking years to accomplish. We started this art collaboration in June 2012 and continued it via multiple “Rounds” so far with the last update being the Legend of Zelda I Round in 2016 that meant the addition of 19 more artworks and completed our gallery of the first game.
Currently 230 different Zelda enemies are covered with Link’s Blacklist, you see it is already big but it is still a long way forward to create a complete Legend of Zelda Bestiary.
Enjoy one of the biggest and completely free video game art projects and see the Legend of Zelda enemies of the past and from today illustrated by awesome fans that helped to make Link’s Blacklist happen:
The Legend about Link, Princess Zelda and also about Ganon started back in 1986 on the Nintendo Entertainment System.
Many of the enemies like the Moblins, the Darknuts and the annoying Wallmasters became recurring monsters. The Dodongo, the Gohma and of course Ganon became recurring Bosses in the series. In some cases it was really difficult to create detailed illustrations of the enemies since there was nothing but a small 2D sprite to base the artworks on.
The classic Legend of Zelda Bestiary was the first one we completed for this project, this happened years after we started Link’s Blacklist.
The second Legend of Zelda is a direct sequel set after the defeat of Ganon. It is till today an exception in the Zelda series that saw Link gaining experience points instead of getting stronger through the Heart Containers and other items. It also included platforming elements and side-scrolling dungeons instead of using the overhead perspective.
The majority of the new enemies and bosses in Zelda II were never seen in later games. Prepare to meet some very unfamiliar enemies like the Arudora, the Guma and bosses like the Thunderbird in our 10 entries strong Zelda II Gallery.
Did you know the last boss in the game is Link himself?
The 3rd LoZ was a return to the gameplay of the first Zelda, but thanks to the new hardware in form of the Super Nintendo, the developers could realize a much more detailed Hyrule, give the game a much more fleshed out story and a ton of new gameplay elements.
LoZ: ALTTP was also the first game in the series that played in a different time line and saw the return of Ganon as the main antagonist of the game.
The game featured returning enemies like the Keese and the Stalfos but introduced mostly new enemies like the Hyrulian Soldiers under Agahnim‘s spell, the weird Buzzblob‘s and the even weirder Snapdragon‘s among many more. Zelda III was also known for its big bosses like the Helmasaur King or the Trinexx.
Currently 24 different enemies and bosses from Zelda III were illustrated for Link’s Blacklist
Link’s Awakening was the first Zelda game for a Handheld and proved that the gameplay is still as fun on a smaller screen. It also used some of the sidescrolling stages ideas of the second Zelda game in a different and maybe better..much shorter form. There is a little bit platforming and even a few enemies from another well-known Nintendo game were guests here.
The game featured many enemies from LoZ:ALTTP in their exact same designs but also introduced new monsters that fit into the scenario on an island like the Pincer. The bosses in Link’s Awakening were some of the weirdest ones of their time, just have a look at the Facade and the giant Angler Fish. The final boss is a true Nightmare this time!
Currently 9 different enemies and bosses from Link’s Awakening were illustrated for Link’s Blacklist
The Legend of Zelda: Ocarina of Time was the first Zelda with 3D graphics which changed the perspective and also the possibilities how to design the environments and especially the enemies and bosses. The game is till today known as one of the best Zelda games and for the longest time during the progress of Link’s Blacklist it got the most attention by the artists.
Be it the scary Dead Hand, the difficult Dark Link, the..sometimes beautiful Gerudo Tribe members or Ganondorf himself, without the regulations and rules we had even more Ocarina of Time art submissions and less for the other games. This alone speaks already for the big popularity the game still has.
p.s: Don’t visit the Dead Hand and Skulltula artworks if you fear Spiders or can’t see Blood.
Currently 27 different enemies and bosses from Zelda OoT were illustrated for Link’s Blacklist
After the long pause between Zelda ALTTP and Zelda OoT we got the next big Zelda games only two years later on the Nintendo 64, and what a ride it was!
The Legend of Zelda: Majora’s Mask was more difficult than any Zelda game and Nintendo games in general before and changed a lot elements of the Series. The story was not about Hyrule for the first time in one of the main series games, there was a time limit to care about and the whole world was extraordinary dark and seemed doomed for the most of the time.
While a whole lot of the enemies from OoT were simply recycled for Majora’s Mask it also got a noteworthy amount of new foes. The Garo are unforgotten and the Skullkid became one of the most wanted characters in games like Smash Bros and Hyrule Warriors. Among the artists, this game was almost as often requested as OoT.
Currently 26 different enemies and bosses from Zelda Majora’s Mask were illustrated for Link’s Blacklist
For the second time after the CD-I Zelda games by Philips, Nintendo gave away the IP to a different developer. And this time we got two amazing and quite underrated games made by Flagship, an independent (Indie) developer studio that produced a lot of later hits later.
These two games focus on the possible resurrection of Ganon by a couple of new antagonists like Veran and Onox. The most enemies were taken from earlier Zelda games but almost all of the bosses were new.
There are almost no official illustrations though which makes it difficult to draw detailed artworks of these characters that only exist in small Game Boy Sprite form. It will be a real challenge to get a complete bestiary for these two masterpieces of their time together.
Currently 6 different enemies and bosses from the Oracle of Seasons / Ages games were illustrated for Link’s Blacklist
While Majora’s Mask was one of the darkest Zelda games, the next big part of the series used a completely different style with its cell-shaded graphics and a young “cartoon” Link as the main protagonist, set in a very colorful Hyrule that was filled with many old enemies that returned in new designs like the Moblins and the Wizzrobes.
Queen Gohma from the classic Zelda and OoT returned again with a big visual change as well as Ganondorf who was again the main antagonist in The Legend of Zelda: Wind Waker. A real puppet was created for an illustration of Puppet Ganon in Link’s Blacklist.
Currently 21 different enemies and bosses from the Legend of Zelda: The Wind Waker were illustrated for Link’s Blacklist
Four Swords is the first multiplayer Zelda game and was released together with the GBA Remake of Zelda ALTTP and introduced the new antagonist Vaati to the series. Four Swords Adventures uses a similar control and view see before in the classic Zelda games and expanded the new story about Vaati, Shadow Link and the returning main antagonist Ganon, also called the King of Darkness here.
Currently only 4 different enemies and bosses from the Legend of Zelda: Four Swords & Adventures were illustrated for Link’s Blacklist
Currently 11 different enemies and bosses from the Legend of Zelda: Minish Cap were illustrated for Link’s Blacklist
Currently 25 different enemies and bosses from the Legend of Zelda: Twilight Princess were illustrated for Link’s Blacklist
Currently 7 different enemies and bosses from the Legend of Zelda: Phantom Hourglass were illustrated for Link’s Blacklist
Currently 7 different enemies and bosses from the Legend of Zelda: Spirit Tracks were illustrated for Link’s Blacklist
Currently 20 different enemies and bosses from the Legend of Zelda: Skyward Sword were illustrated for Link’s Blacklist
Currently 8 different enemies and bosses from the Legend of Zelda: A Link Between Worlds were illustrated for Link’s Blacklist
Others & Special Characters 🙂
The Background of Link`s Blacklist…
Link`s Blacklist came to Life when we asked the community of our Game Art HQ group on deviantARTabout a handful of possible choices for art tribute projects on the website in 2012.
We asked about 16 bit era Heroes, Actraiser and well..I had the Idea about doing something for the Legend of Zelda series, but for a change get people to draw something beside Link or Princess Zelda (you see fan art for those just everyday). And Link`s Blacklist was born as it got a massive positive feedback by our community 🙂
Stats & Facts of Link`s Blacklist
The Project was born in June 2012 when I had the Idea for it and got a lot positive feedback from Artists of the Game Art HQ Community
The first round of Link’s Blacklist started on the 3rd June 2012 and ended on the 17th November, the 2nd round was started on the 21th November and ended on 1st May 2013, the third round started on the 1st June 2013 and ended on the 1st September 2013. Round IV started in March 2014 and ended on the 25th June. Round V started in May 2015 and ended on the 1st October
Over 170 Artists participated so far in Link’s Blacklist in the last three years.
So far 211 different enemies and bosses from the Zelda games are part of Link`s Blacklist (September 2015)
If you are an artist and want to be a part of Link’s Blacklist with similar submissions as seen above, either comment here or our deviantART Group
You are welcome to spread the word about Link’s Blacklist!
Credit where credit is due:
Nintendo & Shigeru Miyamoto
All other creators and designers of the Legend of Zelda games
All participating artists
All Legend of Zelda players and Fans
All websites which are writing about our Project and share the word about Link’s Blacklist and other Video Game Art Collaborations.