The Big Octo Bosses and enemies from the Legend of Zelda – Game Art and an Overview
The Big Octo is a recurring Boss type in the Legend of Zelda games and debuted as a mini boss in The Legend of Zelda: Ocarina of Time in 1998 on the Nintendo 64.
They returned as a very easy enemy in The Legend of Zelda: Majora’s Mask (2000) and saw a drastic redesign in the next big Zelda game, The Legend of Zelda: The Wind Waker (2002).
The Big Octo were not seen in any of the later Zelda games yet.
The Big Octo from the Legend of Zelda Games: an Overview
|Charactername:||Big Octo||Developed /Created by||Nintendo|
|Gameseries:||Legend of Zelda||First seen on:||Nintendo 64|
|First Game:||LoZ: Ocarina of Time||Year first seen in:||1998|
|Last Game:||LoZ: The Wind Waker HD (2014)||Birthplace:|
|Role(s) and Characteristics:||Boss / Mini Boss||Weapons or Martial Arts Style:|
|Additional Tags:||Similar Characters:|
|Has Relations to:||See also:|
Official Game Art like promotional Illustrations of the Big Octo
LoZ: The Wind Waker (2002)
LoZ: Ocarina of Time (1998)
Big Octo in Game-Art-HQ Art Projects
|The Big Octo Bosses from the Legend of Zelda: The Wind Waker were drawn for our Link’s Blacklist Tribute to the bosses and enemies of the Zelda games in Summer 2013.|
Selected Fan Art and Cosplay Photos of Big Octo
Trivia and own opinion(s)