The Mancubus Enemy from Doom in the GA-HQ Video Game Character DB
The Mancubus is a strong enemy class from the Doom first person shooter series and debuted in the 7th Map of Doom II back in 1994. The Mancubus returned with a different visual design in Doom 3 (2004) as well as in Doom (2016). These obese monsters are not fast but they attack with their scathing fireballs coming from the flamethrowers that are attached to their arms. |
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Mancubus from the Doom Games: an Overview
Charactername: | Mancubus | Developed /Created by: |
ID Software | |
Gameseries: | Doom | First seen on: |
PC | |
First Game: | Doom 2 | Year first seen in: |
1994 | |
Last Game: | Doom (2016) |
Nationality: | ||
Role(s) and Characteristics: | Enemy | Weapons or Martial Arts Style: | ||
Additional Tags: | Similar Characters: | |||
Has Relations to: | See also: |
Official Game Art like promotional Illustrations of Mancubus from the Doom Games
Doom 3 (2004) |
Mancubus in Game-Art-HQ Art Projects
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The Mancubus Monster from the Doom games was drawn by Eric Ridgeway as part of our 20th Anniversary Art Tribute to Doom in December 2013 |
Selected Fan Art of the Mancubus
Trivia and own opinion(s)