The Lord of the Flesh is a strong enemy type only seen in Turok 2: Seeds of Evil, a first person shooter by Iguana Entertainment for Acclaim which was released for the Nintendo 64 in 1998 and later ported to Windows PC’s in 1999.

The Lord of the Flesh is mainly a bigger and stronger version of the Death Guards and can cast powerful spells.

According to the Turok Lore, a Death Guard can become a Lord of the Flesh if he participated and survived the “Flesh of the other” ritual where four chosen Death Guards participate and three from them will die in torture.

Lord of the Flesh Turok 2 on Game-Art-HQ

The Lord of the Flesh from the Games: an Overview

Charactername: Lord of the Flesh   Developed /Created by Iguana Entertainment
Gameseries:  Turok   First seen on: Nintendo 64
First Game: Turok 2: Seeds of Evil   Year first seen in: 1998
Last Game: Turok 2: Seeds of Evil   Birthplace:  
Role(s) and Characteristics: Enemy Type   Weapons or Martial Arts Style:  
Additional Tags:     Similar Characters:  
Has Relations to:     See also:  


Screenshots of the Lord of the Flesh (Seems no Concept Art is available of this character)

Lord of the Flesh Turok 2    


The Lord of the Flesh in Game-Art-HQ Art Projects and Collaborations

Lord of the Flesh from Turok 2 Game-Art-HQ Project

GA-HQ Project: Lord of the Flesh

The Lord of the Flesh is the first video game character which was drawn for our Game-Art-HQ Project, in October 2014 when the project started it was all about Nintendo characters but since Turok 2 was mostly popular on the Nintendo 64 we let this one count as well.

Big thanks goes to Franco Ferrari for drawing this almost forgotten enemy.


Selected Fan Art and Cosplay Photos of the Lord of the Flesh




Trivia and own opinion(s)


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The one and only! Plays video games since 1987, loves video game related art and is responsible for Game-Art-HQ. Among his favourite games are Tekken, Tetris and Twisted Metal 2. You can contact me about any not working links etc. via Twitter, Facebook or directly via a comment here

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