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Hitmonchan used Agility by imbisibol

Imbisibol from the Philippines is a part of the Game-Art-HQ family since we tributed the classic Mega Man and its 25th Anniversary back in December 2012. I did not know he cares about Pokemon, so it was a surprise to see him claiming Gengar and a bit later also Hitmonchan. I recommend to have a look at his whole gallery, especially if you like Mega Man!

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“The user relaxes and lightens its body to move faster. This sharply raises the Speed stat”

Agility does not deal any damage but will rise the Speed of your Pokemon by two stages! It debuted in the classic Pokemon games already.

 

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Hitmonchan used Swagger by GlitzerKirby

GlitzerKirby is one of the German artists that followed the call and joined GA-HQ due to the Pokemon Tribute. His three contributions cover Hitmonchan, Voltorb and finally Doduo with the Run Away move that nobody else drew for this project so far btw. You can see his whole gallery on dA here!

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“The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat”

Swagger was introduced in the Gen. II Pokemon games and deals no damage and is classified as a Normal-type move. It is a really tricky move that will rise the attack of the enemy instead of the user’s one..but it has also the chance of confusing the enemy. The benefit is that it might hit itself with a greater attack power even.

 

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“While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see”

Kinda funny that both artists choose to illustrate moves for Hitmonchan, one of the fighting-type Pokemon that are not dealing any damage while Hitmonchan looks like it is all about punching enemies in the face. Honestly, it looks like a Pokemon version of Balrog from Street Fighter to me 🙂

 

 

Pokemon Gen I Art Collaboration Logo by SuperEdco

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